*****************************************
******* [BC]'s MAP-PACK-N-YO-ASS! *******
*******         Pack #2           *******
*****************************************
 
This is Pack #2 to the MAP-PACK that 
destroyed all previous map packs...

I have tried to weed out pure BETA maps that were
replaced with FINAL copies.  However, some beta
maps we LIKED better than the final and they have
been left in the pack.  Also if a map has been
released, and then revised, the original stays
for the same reason.

I have "tried" to leave all the original author's
files intact... readmes, etc.  Some maps were 
released missing some textures and we have 
substituted our own to eliminate the nasty
red/black check pattern.

Multi-player Kingpin servers do not send the SOUND
files to the clients, and some of you players have
been missing out on some neato sounds.  Well, hear
they are... 

INSTALL HELP:

Unzip the contents of the MAP-PACK file(s) into
your C:\PROGRAM FILES\KINGPIN\MAIN directory. 
Make sure to extract with subdirectories and 
overwrite existing files.  

I have taken great care to insure that no original
Xatrix files are included, and that all maps work.

-------------------------------------------------
Send praise, and hate mail to: kingpin@BSManagement.com
or visit us on our website at: http://CAP-N-YO-ASS.poisonville.com


Enjoy,

Truzenzuzex[BC]
Leader of the [BC] Crew


(Monday January-24-2000)
--------------------
MAPS INCLUDED:


Contains: 

1873.bsp (187 Crew's circular fragfest)
187TROUBLE.bsp
4room.bsp
ahypodouble.bsp
aHypoDouble2.bsp (updated version of aHypoDouble)
alien_abduction2               {420}Mayhem's Q2 twisted conversion (replaces alien_abduction.bsp)
assault_rcfix3                 Hogie's Tower Assault - beta
assault_fog12                  Hogie's Team Assault - beta
AusKlans_team.bsp ( Hypo8's team map )
badmonkdm1.bsp (revised, replaced bmdm1)
badmonkdm2.bsp (revised, replaced bmdm2)
badmonkdm3.bsp (revised, replaced bmdm3)
badmonkdm4.bsp (revised, replaced bmdm4)
badmonkdm5.bsp (BadMonk's DM #5)
badmonks_place2.bsp
ball.bsp ( RedWormCharlie's )
ball_fight.bsp (3 space domes in space)
bar                            {420}Mayhem's - CLub Mayhem - ripped from SP map
bar_brawl                      {420}VooDoo's bar map - ripped from SP map
bc_smash_pit_island.bsp ( Truzenzuzex's original map )
bc_smash_pit_island-v3         Truzenzuzex[BC]'s version 3
bc_snow_junior.bsp (BC's minature and cleaned up snow.bsp) 
bc_tri-armagon                 Ganthet[BC]'s Tri-Armagon fragapalooza event
Beer_Ally.bsp (Beer Clan Alley)
beta_bar                       {420}VooDoo's bar5 map - beta, rough, semi-playable
bigroom.bsp
bloody3                        {320}Bloody's - small and dark, fragfest quality
blueskys                       Bit's BlueSkys
bmdm1.bsp (BadMonk's DM #1)
bmdm2.bsp (BadMonk's DM #2)
bmdm3.bsp (Bad Monk's DM #3)
bmdm4.bsp (Bad Monk's DM #4)
bmp3.bsp (DM version of bmp3_sp)
bmp3_sp.bsp (single player map)
bongwater.bsp (420's q2 convert, nice)
BrickHouse.bsp
brickhouse2                    Insane Clown's version 2 (replaces brickhouse.bsp)
cabriniDM.bsp (smaller DM version of Cabrini)
CG2.BSP (THC Bun's kick ass Castle Greyskull !!!)
coliapy.bsp (Underground parking garage)
coliapy_junior.bsp (Coliapy's smaller, more playable version)
concrete-final                 Bit's Concrete-final version (replaces concrete.bsp)
corprateHQ.bsp
ctb_ghetto.bsp (Limpstein's Team Ghetto)
ctb_housesfix2.bsp
dank.bsp (Dank's KPDM5 mini-frag stairway room)
dd23.bsp
deathyard.bsp (=LM= version of Junk Yard)
dirty.bsp (Coliapy's see thru tri-level hide'n'seek)
dm1.bsp (Tanya's Q2 convert)
dmhidout.bsp ( =LM=Propane's DM Hideout )
dmvertigo                      =LM=Propane's tiny rotating DM map from hell :)
edge_bar                       {420}Edge's Bar map (ripped from SP map)
eviltown.bsp		(kick ass!)
flashlight_fun.bsp
fragfest2         {420}Mayhem's single room, hanging trap cage, fun stuff)
fragfest3         {420}Mayhem's outdoor courtyard, get on high roofs for sniping fun)
fragtwnrev                     [TCC]BadAss's q1 conversion - fun stuff, especially with hook!
gaggin4it         {420}TanyaCheex's outdoor building to building sniper fest)
gbh-arena.bsp
gbh-arena-se.bsp
gh_beta           {420}Mayhem's Green Hell - beta, looks final to me)
hallpass_v2.bsp ( [THC]Bun's much improved v2 )
imbm1             (DOA)Icemam's Urban Madness - team map, very nice, very big)
imdm1.bsp ([DOA]IceMan's DM map - sweet! Xatrix quality)
junobay.bsp
kill_dome         {420}Bubonic/Mayhem's frag dome)
KOFTH             RWC's KP King of the hill, tiny one room, w/hill of boxes, missing 1 texture
jax15                          Jaxon's Fort map from Assault Mod - beta?"
junglerock                     Bit's Jungle Map - nice waterfall battle pit area
kpbattleship.bsp
kpbroken.bsp  (Insane Clown's Q2 convert? - bogus missing texture errors, ignore them)
kpbroken-v2                    Insane Clown's - revised version 2
kpcrossfire.bsp (good Half_Life conversion)
kpctb2b.bsp
kpdm_rb                        JFrost's Roman Baths
kpdm10.bsp
kpdm12.bsp (conversion of the Soldier of Fortune map)
kpdmgt                         AI Tunnelram's DM version of Gemini Temple
kpq2dm2           Pigwhistler's good conversion of Q2-Tokay's Towers)
kpq2dm5.bsp ( Rat Instinct's Q2 conversion )
kpq2dm5c                       Rat Instinct's Q2 conversion revision C (replaces kpq2dm5x.bsp)
kpq2dm7.bsp (Rat Instinct's Q2 conversion)
kpq2dm8.bsp (Rat Instinct's Q2 conversion)
kprubble.bsp
kp_stalk.bsp
kpstonefall.bsp ( Insane Clown's Q2 convert? )
lostworld                      {420}Mayhem's RDm1 q2 conversion
mayhem.bsp 
milkbar                        {320}Bloody's tiny frag map - excessove GZ_Getspace errors on console
milkbar-fixed                  [BC]'s fire-free version of MILKBAR, no more server 
mindwarp_red.bsp
mindwarp_grn.bsp
mindwarp_blue.bsp
mini5.bsp
msf-12i.bsp
msf-12j.bsp
nukefacility.bsp (Coliapy's nukefacility)
office2           =LM= Propane's team map, each side based from a Half-Life level)
omg               {420}Mayhem's one room with secret room above, rocket jump to get up)
Overpass                       [THC]Bun's Overpass - small/medium and fun
piss_hole         {420}Mayhem's one square room frag fest, with a little water)
Play13.bsp
Play14.bsp
play15c.bsp
play16t.bsp (Gold's nice outdoor map, deer blinds, 300 ft high cliffs)
pmt.bsp
q2ctf2v                        AI Tunnelram's Stronghold q2 conversion - nice
Q2maingateKP.bsp	(kick ass!)
q2mintrokp.bsp		(kick ass!)
q3ctf1                         Hogie's??  Q3 map conversion - seems Beta
reboot            {420}Mayhem's Reboot - kickass Q2-ish map, slick shit)
reckless.bsp
ship.bsp
shock.bsp ( {420}Tanya's Shock - very nice )
slainsburys.bsp (Slainsburys)
snow.bsp  (Slick Place by Gold)
spiral.bsp ( RedWormCharlie's )
sthbank.bsp
stupid            {420}TanyaCheex's - tiny frag fest with lava)
sym.bsp
symetrical_mayhem.bsp
syna                           (unknown author) - rough, with some nice thoughts, minor spawn issues
tbar2.bsp (Gold's T-Bar, nasty frag fest in a tiny bar, fun)
tc_bahh.bsp
tc_02_flashlight.bsp
team_aa_beta2                  AI Tunnelram's Acrid Alloy conversion - beta2 - nice
team_backalley                 =LM=Propane's Team Backalley
team_badmonk.bsp (Badmonks team - kickass, need a smaller DM version)
team_badmonk_v2   Badmonk's team version, updated and improved)
team_badmonk_final.bsp ( Badmonk's final version of Team Badmonk )
team_ck_beta1                  AI Tunnelram's City Killer beta1 - nice courtyard battle area
team_dh.bsp ( =LM=Propane's Die Hard team map)
team_gf.bsp
team_gt_rev                    AI Tunnelram's Gemini Temple conversion
team_havoc.bsp
team_hbv2.bsp (=LM= Propane's revised Team Hell Below)
Team_Heavy_Metal               Jaxon's team map - big, good flow
team_iraq.bsp (=LM= Propane's Counter Strike conversion)
team_iraq.bsp (=LM='s version 2, note no name change)
team_iraq_final.bsp  ( =LM=Propane's nighttime version of team iraq-v3 )
team_iraq_day.bsp (=LM='s daylight version of team iraq-v2)
team_iraq_day_final.bsp ( =LM=Propane's daylight version of team iraq-v3 )
team_kp2fort.bsp
team_kp2fort2.bsp
team_mv                        Badmonk's Team Monkville bagman
team_propane.bsp
team_q2ctf2.bsp
Team_Ratfuck      LM= Propane's big team map)
team_skidrow.bsp (=LM= Propane's team conversion of skidrow - this is v2)
team_skidrow_rev1.bsp ( =LM=Propane's revised map )
team_sky8.bsp (Hogie's Skyscraper map -- beta?)
team_so_rev                    AI Tunnelram's Stronghold Opposition Q2 conversion - team
team_sickcity                  =LM=Propane's Team version of Sick City - sweet
team_storage.bsp (=LM='s Team Storage Depot)
team-sunset.bsp ( rammbler@gamespotmail.com's team map )
team_tc_04a       {420}TanyaCheex's - updated and optimized team map, runs MUCH 
team_war_beach.bsp (Hogie's huge ass team map, great with grapples)
team_war_sea      Hogie's Team War Sea - similar to Team War Beach but with moving boats, and more water)
Teambar.bsp (RedWormCharlie's Team Bar)
THE_ARENA.bsp
the_hidden_confinement_u2.bsp
The_Pool.bsp
thehouse.bsp ( RedWormCharlie's )
thrashvill                     Bit's ThrashVille - nice city landscape layout
tkawc.bsp ( PigWhistler's - To Kill A Weakling Child v2 [no name change between versions] )
tracks-beta.bsp ([DKC]'s Tracks beta)
trthis-beta1.bsp (Coliapy's first map, rough, but playable)
tunnels.bsp
Twin_Towers.bsp ([BORG]'s Twin Towers)
under2.bsp
upndn.bsp
uwl_bloodbath.bsp
uwl_hell.bsp
veni_vidi_vici.bsp
warehouse-wrath                {D.O.W}Kane's Warehouse Wrath
water_n_hole                   {420}Mayhem's - small, has some nice lasers guarding a door way
world8b.bsp ( Pencho's world8b - beta )
zulu2.bsp